The Puerh expansion adds deeper strategy to Tea Garden through two new main actions. Players gain more meaningful choices at the Court of Nobles, where Courtier meeples allow visits beyond the Emperor, offering immediate bonuses and end-round majority scoring.
At the Puerh Market, players connect their pieces to unlock bonuses that enhance efficiency throughout the game. Careful placement becomes crucial, and completed Puerhs provide additional end-game points.
For those who wanted more complexity and longer play from Tomas Holek's design, the Puerh expansion delivers a richer experience, along with new components for solo play.
Key Features:
• Increased Complexity: Many players asked for increased complexity in the base game. This expansion delivers it with 2 new main actions. • New Solo Mode: Components and rules for all new solo mode. • Scoring Opportunities: Players have more and different opportunities for scoring. • Quality Components: Like the base game, this expansion adds both cards and screen-printed wooden components for gameplay.